Re: Running and the AB040

From: Petr Stehlik <>
Date: Fri, 21 Nov 1997 21:41:32 +0100

On Fri, 21 Nov 1997, Magnus Kollberg wrote:

> As I figured out that if no one buys the few games that come out for the
> Falcon these days, we probably wont see many more. Good eh? ;-)

that's logical, isn't it?

> So has anyone tried Running on their AB040? Does it work?

I remember the shareware version didn't work in FastRAM. All I can say is
that if a program written in 1997 does not work in FastRAM, it's not worth

Or is it really so hard to call MxAlloc(x,0) for videoram and sound buffer
allocation? Why do all the game authors use one program with huge BSS
where they store the videoram? It's so ugly..

    WWW:          PARCP development
 e-mail:                          MiNT/Linux user
netmail: 2:421/, 90:1200/2_at_nest.ftn       AfterBurner040 owner
Received on lø. nov. 22 1997 - 11:54:00 CET

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