Re: Play games in a window or on a GFX card

From: Johan Klockars <rand_at_cd.chalmers.se>
Date: Mon, 4 May 1998 14:36:49 +0200 (MET DST)

> > For writting a Mac emulator you would have to be very familiar with Mac

Yes, that's why it would be a very good idea to build on ShapeShifter.

> > computer itself. For disassembling the ShapeShifter you would have to
> > know Amiga internals deeply as well. I don't know any of those

Yes, but that would be illegal anyway.

> Yes, for writing an emulator you're supposed to know the emulated system
> very well (ideally: have the full documentation and experience). That's

Since the main problem is interfacing to the hardware, normal documentation
and experience isn't likely to get you very far.
With QLem, I had to dig around a lot in the internals of the operating system.
Fortunately, QDOS fit in 48 kbyte ROM, together with SuperBASIC. The Mac ROMs
are probably at least half a Megabyte...

Anyway, I just thought I should let you all now that I've sent a new letter
to the ShapeShifter author. Hopefully, I'll at least get an answer.

-- 
  Chalmers University   | Why are these |  e-mail:   rand_at_cd.chalmers.se
     of Technology      |  .signatures  |            johan_at_rand.thn.htu.se
                        | so hard to do |  WWW/ftp:  rand.thn.htu.se
   Gothenburg, Sweden   |     well?     |            (MGIFv5, QLem, BAD MOOD)
Received on ma. mai 04 1998 - 17:37:00 CEST

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